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Issler Dainze
Tadakastu-Obata Corporation
2682
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Posted - 2017.04.25 18:54:36 -
[1] - Quote
Eve is already dead. It has then been found to be undead and lives by the rule "what is dead can never die"!
Serious answer Eve really is likely to stay around for the foreseeable future. Short of Eve being sold (it is on the market if I understand things) CCP will keep the lights on in the Eve verse. I think Eve is very much too close to the core of the true spirit of Iceland and as long as its in the hands of Vikings you will continue to be able to shoot strangers in space in the face.
Eve will never be much bigger but it really doesn't need to be. |

Issler Dainze
Tadakastu-Obata Corporation
2683
|
Posted - 2017.04.26 16:56:51 -
[2] - Quote
Cybertherion wrote:Ocean Ormand wrote:Eve is not dying. Rather it is already dead. Male cow s**t you fire top slag. If it was dead you couldn't post this. OP: Many EvE players are silver-spoon fed as*hats, who couldn't program a cheeseburger let alone an MMO. Their continual complaints about EvE has nothing to do with the game, they just act like they (once) knew/know how it was run. Fortune favours another mindset. Bittervets and redheads are terminal soulless diseases. EvE (which literally means life) is not part of their system.
Hey, I earned a living programming cheeseburgers for years! :-)
So for the record. I have been playing Eve non-stop for 12 years. I have been elected three times to the CSM. I can speak a bit about how Eve has changed. Here are how I see the differences.
1. Eve felt both bigger but emptier. 2. Eve was simpler. There were far fewer ships to consider for example. 3. Because almost everything was available from NPC vendors the economy held less upside for players. 4. You could make a decent living doing PVE trade, attacking NPC convoys or being part of the BPO lottery. 5. Null has expanded quite a bit. 6. Station interiors were more fun. They seemed like little cities. I miss pleasure hubs! 7. Character creation was less rich so our characters weren't as pretty! :-) 8. Tanking a gate gun was nontrivial. 9. It was harder to turn real dollars into ISKs as there was nothing like the Plex. 10. There were no moon wars as there was no moon mining or POS. 11. NRDS mostly didn't work in the early days either! 12. Eve was still spreadsheets in space even in the beginning. Much of how the Goons did so well back in the early days is they had some of the best folks using those spreadsheets to figure out how to best create the most effective fleets per isks. 13. The CSM served a purpose in the early days as it let the players hold CCP accountable when major exploits happened. 14. There were no mining barges. 15. In the early days we all dreamed of the day we'd have a lot of what we have today. 16. There was more space tourism. It seemed like there were a lot of special things to see in space and they were easier to identify in the map. 17. Eve was hard in the beginning and its is still hard today. But it isn't any harder today then it was then. 18. CCP seemed a bit more secretive with their plans to improve Eve. Of course it meant they didn't over promise as much. Think about the hype around walking in stations. 19. Eve was not as pretty, The Skybox background was fixed and the same where ever you were. 20. CCP promised smuggling was going to be a profession.
I'd love to hear from other folks that have been around for a while as to how they think Eve has evolved. I saw it very much from a more casual industrial point of view. I know others would have seen it differently.
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Issler Dainze
Tadakastu-Obata Corporation
2684
|
Posted - 2017.04.26 18:56:49 -
[3] - Quote
Jenn aSide wrote:Issler Dainze wrote: 15. In the early days we all dreamed of the day we'd have a lot of what we have today.
And yet few of those dreamers are happy. The said they wanted things, CCP gave them things, and they got bored or angry and left, or they are still here and angry lol. This is why I tell the "change" crowd to be careful what you wish for. their standard retort is of course "you are just afraid of change". I'm not, I simply understand that everything (even progress) comes with a cost and you need to ask yourself if you want to pay that cost. Lots of people don't even think to ask that question and end up bitter as hell.
I would agree with "be careful what you wish for". We got all sorts of things we thought we wanted but not everyone liked how it turned out.
A little while back I decided to step back from asking for things "I" want. Like smuggling and comet mining because I decided I'd rather be surprised with how ever CCP decided to change Eve. Sometime I liked those surprises, sometimes not so much. But I always enjoy not getting my hopes dashed when I try for a change I think I want and not seeing it happen.
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Issler Dainze
Tadakastu-Obata Corporation
2684
|
Posted - 2017.04.27 16:25:01 -
[4] - Quote
Cybertherion wrote:Issler Dainze wrote:
Hey, I earned a living programming cheeseburgers for years! :-)
...
20. CCP promised smuggling was going to be a profession.
I find THAT very interesting. Could someone send a link to info on this (the smuggling part, not cheeseburgers)?
So the proof was the deprecated skill I proudly own, "Black Market Trading". It was supposed to make you less likely to be caught by customs agents. It never worked and in the best CCP tradition instead of fixing the bug, they nuked the skill.
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Issler Dainze
Tadakastu-Obata Corporation
2684
|
Posted - 2017.04.27 16:26:27 -
[5] - Quote
Linus Gorp wrote:Cybertherion wrote:Issler Dainze wrote:
Hey, I earned a living programming cheeseburgers for years! :-)
...
20. CCP promised smuggling was going to be a profession.
I find THAT very interesting. Could someone send a link to info on this (the smuggling part, not cheeseburgers)? Doubtful you can find any info on that still.. That was back in beta..
No, years into the released game it was still a thing. A bugged thing. But a thing. I have the skill trained to 3. :-)
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